Showing posts with label epf mission guides (click here for epf mission guides). Show all posts
Showing posts with label epf mission guides (click here for epf mission guides). Show all posts

Sunday, May 10, 2009

club penguin epf mission guide 13

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club penguin epf mission guide 12

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club penguin epf mission guide 11

* Head to the Gift Shop and use Pop to lift the boxes * Throw a snowball at the robot's face using Bouncer * Head up to the roof. Once there, throw another snowball at the robot's face * Weld the wheel using Flare * Solve the 3 puzzles by using the Robotomy tool on his chest. * Use Pop to capture the robot * Take the robot to the Gadget room * Give Gary the robot * Congratulations you have completed Mission 11.

club penguin epf mission guide 10

club penguin epf mission guide 9

club penguin epf mission guide 8

club penguin epf mission guide 7

Saturday, May 9, 2009

club penguin epf mission guide 6

* Go speak to the Penguin at the Mine Shack * Near the opening of the Mine Shack there is a tub of water. Click on it. * Enter the door on the side of the Mine Shack * Click on the wheel by the door. Then click on the spool of yarn. Finally, click on the ground by the lantern * Take the wheels outside and place them into the bucket * Now use the Flare so you can weld them to the bucket * Place the cart in your inventory and head down to the mine * Place the cart you just made on the track * After that, talk to the upside down cart * Now pick up the rope and 3 yellow balloons * Tie the rope to the cart * Use Blast to knock the boulder off the ledge * Now you must blow the balloons up and then tie each one to the cart * The balloons will lift up the upside down cart so you can talk to him * Take the Flashlight and attach it to your Spy Gadget * Now take your Spy Gadget and click the light bulb. Use the light in the dark tunnel to find Gary. * After finding Gary, use Blast to break the boards. * You will be relocated to HQ and you have completed Mission 6. Congratulations!

club penguin epf mission guide 5

* PH will speak to you and then you will go to the Town * After speaking with Aunt Arctic she will give you a "Your a terrific friend" card * Go to the Coffee Shop * Clean up the spilled beans with the Mechano-Duster to be rewarded with a pen * Combine the pen with the card * Give it to the Coffee Shop employee * Go back to Town and have Aunt Arctic sign it * Head to the Snow Forts * Give the card to both penguins and then head into the Training Room * Hand the card to Flare and make him light up * Now click on Flare and point him at the key on the anvil so he can weld them together * Pick up the key * Go to the Sports Shop and use the key to open Gary's Door * Go to his room and over to the globe * Use the decoder on the blueprints to show the words "super power flashlight" * Go pick up the map that is on the orange couch * Go to the table and click on the paper to alert other agents where you are going * Click the door to leave. * You have now completed Mission 5

club penguin epf mission guide 4

* First, the Director will speak to you and then you need to grab the file from the table afterwards * Show the file in your inventory to Dot and Jet Pack Dude * Head over to the Sports Shop. Once there, give the file to the clerk. * The clerk will give you Gary's Glasses * Head to HQ and the Eye Scan 3000. * Put Gary's Glasses on and start the Eye Scan 3000. * Go into the gadget room and head over to the table with the boom box and clock on it * Find and click the open drawer which will give you Mechano-Duster. Add it to your Spy Gadget * Head to Ski Hill * Use the Mechano-Duster on the snow pile * Rub the snow to receive a bent key * Go back to the Sports Shop and speak with Dot. * Now use the key to open the door * Congratulations, you have now completed Mission 4!!!

Saturday, May 2, 2009

club penguin epf mission guide 3

talk to the snowman go to the ski hill talk to the penguin go to the ski lodge click on the penguin go to the pizza parler click on the soup go back and give him the soup take the board go to the ski hill put it on and snowboard go to the ski lodge and give him the trophie go on the test run go right go right put out the fire go right go left talk to Rookie call for help talk to rookie talk to everyone claim your prize

club penguin epf mission guide 2

go to the dojo talk to D put the puffle pin in the wall talk to the director talk to PH make the puffle break the box go to the ski village talk to D go in the sports shop go in the HQ type 3000 in the control pad go in the cabinet talk to everyone put the pieces together break the box place it in the spy gadget now decode the wall and put the colors in put it in the spy gadget call D talk to everyone

club penguin epf mission guide 1

click on the puffle then talk to the bistro give it to the penguin go to the snow forts click the snowman now talk to the penguin and give him the clue and knock his hat down and give it to him now go to the plaza and click on the mailbox now go to the dock and click on the tubes put the post cards together and go to the light house and click on the barrel talk to D