Sunday, May 10, 2009
club penguin epf mission guide 12
club penguin epf mission guide 11
* Head to the Gift Shop and use Pop to lift the boxes * Throw a snowball at the robot's face using Bouncer * Head up to the roof. Once there, throw another snowball at the robot's face * Weld the wheel using Flare * Solve the 3 puzzles by using the Robotomy tool on his chest. * Use Pop to capture the robot * Take the robot to the Gadget room * Give Gary the robot * Congratulations you have completed Mission 11.
Saturday, May 9, 2009
club penguin epf mission guide 6
* Go speak to the Penguin at the Mine Shack * Near the opening of the Mine Shack there is a tub of water. Click on it. * Enter the door on the side of the Mine Shack * Click on the wheel by the door. Then click on the spool of yarn. Finally, click on the ground by the lantern * Take the wheels outside and place them into the bucket * Now use the Flare so you can weld them to the bucket * Place the cart in your inventory and head down to the mine * Place the cart you just made on the track * After that, talk to the upside down cart * Now pick up the rope and 3 yellow balloons * Tie the rope to the cart * Use Blast to knock the boulder off the ledge * Now you must blow the balloons up and then tie each one to the cart * The balloons will lift up the upside down cart so you can talk to him * Take the Flashlight and attach it to your Spy Gadget * Now take your Spy Gadget and click the light bulb. Use the light in the dark tunnel to find Gary. * After finding Gary, use Blast to break the boards. * You will be relocated to HQ and you have completed Mission 6. Congratulations!
club penguin epf mission guide 5
* PH will speak to you and then you will go to the Town * After speaking with Aunt Arctic she will give you a "Your a terrific friend" card * Go to the Coffee Shop * Clean up the spilled beans with the Mechano-Duster to be rewarded with a pen * Combine the pen with the card * Give it to the Coffee Shop employee * Go back to Town and have Aunt Arctic sign it * Head to the Snow Forts * Give the card to both penguins and then head into the Training Room * Hand the card to Flare and make him light up * Now click on Flare and point him at the key on the anvil so he can weld them together * Pick up the key * Go to the Sports Shop and use the key to open Gary's Door * Go to his room and over to the globe * Use the decoder on the blueprints to show the words "super power flashlight" * Go pick up the map that is on the orange couch * Go to the table and click on the paper to alert other agents where you are going * Click the door to leave. * You have now completed Mission 5
club penguin epf mission guide 4
* First, the Director will speak to you and then you need to grab the file from the table afterwards * Show the file in your inventory to Dot and Jet Pack Dude * Head over to the Sports Shop. Once there, give the file to the clerk. * The clerk will give you Gary's Glasses * Head to HQ and the Eye Scan 3000. * Put Gary's Glasses on and start the Eye Scan 3000. * Go into the gadget room and head over to the table with the boom box and clock on it * Find and click the open drawer which will give you Mechano-Duster. Add it to your Spy Gadget * Head to Ski Hill * Use the Mechano-Duster on the snow pile * Rub the snow to receive a bent key * Go back to the Sports Shop and speak with Dot. * Now use the key to open the door * Congratulations, you have now completed Mission 4!!!












